Forging scene...
⚒️ Forge
Workshop
Gallery
›
Editor
File ▾
📄 New scene
📂 Open…
💾 Save to Forge
🔮 Save Ball
🜨 Place in Dreamfield
⬇ Export .glb
✕ Close
📂 Scenes ▾
🗂 Load published scene…
🖼 Open gallery
Edit ▾
➕ Add object
🔄 Reset view
🔲 Wireframe
View ▾
📦 Inventory
📁 Assets
🌳 Tree ▾
⚒️ The Foundry — share with team
🜨 Atlas
🌳 Rings
🪷 My Mandala
🧭 Compass
🜄 The Dreamfield (real sky)
🌍 Sky Field
🝔 Substance Lab
☁️ Load a Splat Scan
🌸 Garden
📜 Palace
📖 Bible
⚖ Charter
🧬 Substance codex
🌄 The Firmament (the plan)
🛳 XELA (ship AI)
🌌 Back to the dreamfield ↩
Collab ▾
🔗 Invite
🧞 Copilot
📂 Gallery
Forge Editor
Objects
0
Meshes
0
Triangles
0
Size
—
GPU
…
FPS
—
Draws
—
⛁ Outliner
✦
empty scene — Shift+A to add
⚙ Properties
✦
–
▢
🧊
🔮
🌍
🔊
🎥
🎬
🚪
🎯
📜
◈
—
no selection — click an object
Location
Rotation°
Scale
Motion (time layer)
none
🌀 spin
🎈 bob
💗 pulse (glow)
Speed
1.0
⏺ record a path (drag while recording)
Interaction (walk near)
none
✨ glow
🦘 bounce
🔔 chime
Radius
3.0
Touch (click reacts)
none
💥 pop
🌀 spin-burst
⚡ flash
🎛 Post FX (camera layer)
🌟 bloom
🔳 vignette
📼 grain
👾 glitch
📺 scanline
🐟 fisheye
🌈 chromatic ab.
🕹 pixelate
✒ toon
⬡ hex lens
☀ flare
🎨 oil paint
Strength
0.80
🤖 Bot behavior
🧘 idle
🚶 wander
🐾 follow me
Speed
1.0
Body
🤖 robot
🐝 percy (light)
🩺 dr xr
🔗 custom url…
🔮 Material
Principled BSDF
no selection
Base
base color
🖼
Metal
—
🖼
Rough
—
🖼
IOR
—
Normal · AO
Normal
—
🖼
AO
—
🖼
Disp
—
🖼
Emission
emission
🖼
Strength
—
Alpha
Alpha
—
🖼
Alpha
opaque
blend
alpha clip
Mix
normal
additive / screen (glow)
multiply (darken)
Coat · Transmission · Sheen
Transm
—
Coat
—
Coat R
—
Sheen
—
2-sided
flat
wire
🧈 smooth
Smooth°
60°
🖌 Vertex paint
paint mode
Size
0.60
Flow
0.50
🌍 World
background
Sun
—
Ambient
—
Exposure
—
Tone map (Blender view-transform)
ACES Filmic — Blender legacy 'Filmic'
AgX — Blender 4.x default
Neutral — Khronos PBR
Reinhard
Cineon
Standard / Linear
Raw (no view transform)
grid
shadows
Environment (IBL)
none
🏠 studio (procedural)
🌄 HDRI (tree)
🖼 sky library
📤 upload
Rotate
0
IBL pow
1.00
Blur
0.00
☀️ sky shader
🌬 sky drift — the heavens wheel slowly
🎶 sky breathes with the music
Sun alt
18
Camera FX
Bloom
0.00
FOV
55
🔊 Audio
spatial · VR
👂 Master
1.00
🎙 leave a voice message here
🎚 Scene mixer
🔇 stop all
👂 Ear ›
select an audio 🔊 or video 🎬 object for detail
▶ play / ⏸ pause
Volume
—
loop
autoplay
3D
Spatial falloff (how it fades with distance)
Distance
—
Rolloff
—
Effects
Muffle
—
Speed
—
Reverb
0.00
Echo
0.00
Trim loop
Start
0%
End
100%
🎥 Camera FX
post-processing · 0 = off
Lens
Fisheye
0.00
Chroma
0.00
Vignette
0.00
Hex lens
0.00
Flare
0.00
Clipping
Near
0.05
Far
∞
Stylize
8-bit
0.00
Oil
0.00
Glitch
0.00
Grain
0.00
Scanline
0.00
Color grade
Sat
1.00
Hue
0.00
Contrast
1.00
Cartoon
0.00
Bloom (glow)
Strength
0.00
Radius
0.40
Thresh
0.85
Ambient Occlusion (contact shadow)
AO on
Radius
8
↺ reset
💾 Save FX to scene
🎬 Video
blend · chroma
🖥 Share screen
select a video 🎬 object
▶ play / ⏸ pause
Blend mode
Blend
normal
screen (glow)
additive
multiply
Opacity
1.00
Chroma key (green-screen → alpha)
key out
Tol
0.42
🔊 volume · loop · trim · spatial audio are in the Audio tab
🚪 Portal Door
destination · lock
select a 🚪 door — or ➕ Add → Portal Door
Destination
forge scene (id)
world / scape
dreamball (fingerprint)
url
Transition
⚡ blink (iris cut)
🌀 ritual tunnel
🎢 rail-zoom (hold to speed)
Lock
🔓 open (public)
✊ knock (P3)
🗝 key (P3)
👥 ceremony (P3)
📌 pin to current version (time-door)
🗝 cut a key for this door
🛡 Guardian
none
📣 herald (announces)
🗝 keeper (guides to the key)
🤖 summon a guardian body
walk through the doorway to travel — step out, then back in
🚪 travel now (test)
🗺 the constellation — every door, every world
🗝 a key lies here
🖐 take this key
your keyring
➕ Add
🧊 Cube
1
🔵 UV Sphere
2
🥫 Cylinder
3
🔺 Cone
4
▭ Plane
5
🍩 Torus
6
💡 Point Light
7
🚪 Portal Door
8
🪞 Mirror
9
🎛 Post FX Node
0
🤖 Character (bot)
★
↔
↻
⤡
⬆
⬛
▶
👂
🎙
↶
↷
⧉
🗑
🪟
🌀
Object Mode
·
Grab
🔨
solo
📦 Dreamball Catalogue
✦
✕
…
📁 Content Browser
✕
loading…
⬆ drop media here or click to upload
3D · images · audio · video
Pick a texture
✕
loading images…
⬆ Upload new
✕ Clear this channel
🫧 Passthrough
🥽 Enter VR
🧞
Forge Copilot
✦
✎
✕
① SOUL — persona
Talk to a dojo character
Prime directive (editable)
② BRAIN — model & key
…
Model (per-request) — Enter to apply
Temp
0.40
API key + endpoint (owner — persists)
↵ set key/model & save brain
③ CAPABILITIES — the leash
add
material
delete
clear
touch UI
move/rotate/scale
look-dev
self-upgrade (wish)
compose (wall/stairs/arch)
④ PERCEPTION — its eyes
feed it the live scene before it acts
also SHOW it a screenshot (real vision, Anthropic-only)
⑤ DELIVERY DIALS — how it talks (TARS ingest)
🤖 Humor
75%
🎯 Honesty
90%
⑥ TOOLS & SKILLS
🔨 build · 🎨 material · ↔ move/rotate/scale · ⧉ array-clone · 🏛 compose (wall/stairs/arch) · 💡 look-dev · 🎯 select · 👁 perceive · 👁🗨 vision · 🪟 open panels · ✦ self-upgrade wish · 📸 (Percy) capture ·
+ more via MCP
💾 Save
close
Tell me what to build — "a ring of 8 pillars", "make everything glow blue". Hit ✎ to change who's helping (Dr XR, Percy, Sifu…) or edit my soul.
▸
🐝 Percy — your eye in the scene
✦
✕
📸 Capture the view (to review)
✦ raise a wish about the scene
✦
🖼 Percy's head (image URL — editable)
set
⬆
🐝 make Percy my copilot ✎
📁 Open asset folders (Percy's library)
💬
🧍 Percy's body
🤖 Become the robot guide (rigged demo)
🔀 Swap body → upload a 3D model (FBX/GLB)
👋 wave
👍
💃
⬆
😮
😢
😠
😐
🫥 Hide/show body-ball
↩ revert
👁 Hide / show Percy (whole)
🎭 Open Character Forge (test lab)
🎭 Character Forge
✕
load a character package
⬆ Upload model (GLB · FBX · OBJ)
+ CC4 manifest (.json)
+ textures ▾
🤖 robot (demo)
🐝 real Percy
⚡ light
💪 arm relax
rig readout
no character loaded — upload one above
animations
—
behaviors
👁 look-at
😌 blink
face — drive every blendshape
load a rigged model to test its face
👁 blink test
🗣 viseme sweep
↺ reset face
ARKit face + lip-sync
🎚 ARKit test
🗣 babble
🎵 lip-sync audio
expressions (pose library)
😊
🤔
😟
😮
😐
💾